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OC News Summer, Y2 IC News
4.1.19 We have made an announcement regarding some pretty significant changes to the site here and you are highly encouraged to read them! They include our URL changing, our new host, a new theme, a new plugin, changes to how we handle profiles, and a hard activity check for active characters!

3.22.19 Please give a whopping congratulations to our newest seasonal endorsements! We also have began a new posting and advertising contest, both of which have some pretty incredible rewards available for not only the winners, but also second and third place! You can find our posting contest here and our advertising contest here. Staff has also began work on the next chapter of our sitewide plot, so get ready for a lot of interesting IC and OC events coming up!

3.2.19 It's time for nominations for the Winter Seasonal Endorsements. Be sure to get your nominations in and remember that winners get 100 gems! (Here). You will also find that Bovidae has officially been released and you can find more information in the Character Creation Guide. Pebble Beach has finally had temperatures added to the Geography page and we are working on updating the map with some character-made structures in the Primeval Forest.

2.17.19 The vote reveals that from now on, leader activity checks will be due every TWO weeks rather than one. Staff has also decided to no longer accept WIP apps for profiles, so please do not submit your application until it is complete, this includes history. From now on, Histories cannot be added after a character is created unless it is an update including their history since entering Omne. The raffle for the special item with the raffle tickets awarded from the event will be conducted on 03/08/2019. Please ensure you've submitted any applicable threads by that time! That is also when the update thread for the event will be removed to archives. After that point, please pm or dm a staff member if you have an update for that event that was not already processed.

4.20.19 - 6.1.19
3.13.19 The first curse has been handed down from a god to a mortal during the scramble to claim gifts from the Manticore's passing. Cadis curses Karsci Atse-Antonios to wear an amulet that halves his magicka for a season, instructing the boy to come to his temple after at least a season to see if he has learned a lesson in order to have his amulet removed. Not long after the events at the Volcano, the first brave mortal finds herself at Rudis's Den. Ceartas Richter throws herself at Rudis's feet, proclaiming a desire to worship the twisted god. How will Rudis react to this display? (Here.) The first children are born into Omne, product of a forced union between Damia Atse and Koruda Resumon. The male leopard is devastated by the assault and the resulting children (Here.) but eventually realizes he cannot bear to leave the children with their mother, as he did with his firstborn son after he realizes his feelings for them are more complex than he first imagined. (Here.)

Eura descends from the realm of the Gods to interact with the mortals Colbert Shelley Stagner and Amelia Stark. The goddess disguises her identity, observing them up close. (Here.) Kimagure Stagner, Queen of Okan, sends two of her sons, including her heir, on a year-long pilgrimage to grow into self-sufficient adults. Tamotsu and Johann Stagner are dismayed, but accept their mother's ruling, all three unaware that Vhynan Vlarden watches in the shadows, awaiting a time that he attempt to claim both men as slaves. (Here.) Not long after, it seems as if the queen has backed herself into a corner, finding herself cornered by a water buffalo. She is rescued by Star's Midnight Black Dragon, also known as Dragon. The snow leopard and the lioness seem to be growing closer by the day, but it is unclear how far their relationship will go. (Here.)

The Farajas find themselves trying for a child and soon Mitis falls pregnant. The expectant mother decides to tell her husband the good news through the language of flowers, presenting him with lavender and baby's breath, two plants symbolic of both their bond and the family yet to come. (Here.) Mihnue Caelius is removed from the Ireneus Empire's throne by Actun, having seemingly disappeared into thin air. Vulcan Valerius steps up as true king, though Kicheko Faraja had offered himself as leader before the wolf's arrival. Kimagure Stagner, Kuruan Stagner, and Karama Uzoh cross into Ireneus's territory to witness the exchange in not only a show of power, but an attempt to gain information about their neutral neighbors. (Here.)

2.12.19 A new development in Omne finds Rudis at the Volcano, seeking to end his life and give back the powers he once stole from the Gods. A monster rises in the Saxeus Mountains, eventually revealing itself to be a Manticore. The Gods divide into two groups to deal with the issues, with Eura and Actun meeting the Manticore in battle and Cadis refusing to accept Rudis's power and allow him to die, keeping his reasoning a secret. After a stand off of several days, Rudis gives in descends from the Volcano. Cadis joins his sisters in battle and helps them to defeat the Manticore, with the beast dissolving into gemstones and jewelry that the Gods allow the mortals to claim an item each.

12.31.18 Rudis appeared at the Meeting of the Gods, questioning their methods and warning the mortals that the Gods saw them as mere dolls. Actun lashed out violently, whipping the Beast God until Cadis intervened, leaving many mortals with mixed feelings regarding the divine. (Here) Damia Atse took it upon herself to attack Alexandra Akulova, seeking to enslave her and make her a pet. Shikikan Kado looks on, but when Gorp Dubaz spots the scuffle, he leapt into the fray in an attempt to help Alexandra. Shikikan takes issue with his interference and enters the fight intending to send Gorp running. Will Damia enslave Alexandra? Will Gorp save her or will Shikikan prevail? (here) With Vulcan Valerius finding his long lost friend Mihnue Caelius, the two plan out group of their own called the "Ireneus Empire" and set about gathering followers, inviting Kicheko Faraja and his wife Mitis to join them, though it is yet unclear if the two hyenas will join the wolf pair. Kimagure Stagner is left wondering what she should do about the return of her father, who did not initially recognize her. She is again confronted with a choice when Colbert Stagner, her prodigal son, returns from the dead into the Boreal Forest. The lioness is struck silent before deciding to enslave the young fox under the guise of watching him to ensure he does not betray her a second time, as he did in his first life. Calling her sons and Karama Uzoh, she informs them of the situation and announces that she is prepared to stake a claim of her own to form a pride. (Here) Kimagure Stagner breaks open a leader's beacon to found the pride Okan in the Rainforest, drawing her sons and Karama Uzoh to form the pride's first residents. Others attend the claim, including Vulcan Valerius and Mihnue Caelius, scoping out the other group. Kimagure's father, Shikikan Kado, appears, but it is yet unclear how the lioness will react. (Here)

Klavdiya x Fairren
"The Friendship Algorithm Pt. 2"

Announcements 111 POSTS in 25 THREADS
Announcements and updates to the site in general can be located here.
LAST POST made in Advertising Contest (Spri... by Tae on 04-18-2019, 12:38 PM.
Updates 60 POSTS in 19 THREADS
Here is where you can request rolls, record updates, prizes, judgments, etc. Staff check these forums regularly. You can also go here if you're currently waiting for your account to be activated.
LAST POST made in Spar Reports And Judge Re... by Mihnue on Yesterday, 12:39 PM.
Guidebook 44 POSTS in 18 THREADS
The guidebook contains all the rules, guides, and other critical information about Omne.
LAST POST made in Group Guide by Gods on 01-16-2019, 10:54 PM.
Records 45 POSTS in 13 THREADS
You can find all important and official records of Omne. This includes but is not limited to: Item records, Character records, Seasonal records, History records, and Death/deletion records.
LAST POST made in Magic Records by Gods on 03-24-2019, 09:03 PM.
Profiles - POSTS in - THREADS
Profiles of all accepted characters can be found here. These profiles are maintained by a combination of staff and user efforts.
Archives 38 POSTS in 6 THREADS
This is where old threads (OC and IC) go after they have been inactive for at least 6 months.
LAST POST made in waking up I feel it in my... by Split on 01-21-2019, 12:03 AM.

Plotting 27 POSTS in 9 THREADS
Have an idea for a plot? Looking for some new threads for your characters? Check here!
LAST POST made in The Battle Map by Guardian on Yesterday, 09:12 AM.
Adoptions - POSTS in - THREADS
Have a litter that needs to be adopted? A plot you'd like to fulfill with outside characters? This is the place for it!
Studios 38 POSTS in 10 THREADS
Here you can set up your studio. Be sure to clarify what your studio is about, as you're free to make anything artsy for players here, such as a digital drawing, post table, etc. Just take note that we ask you do not accept real or digital currency for your works here, as these studios are meant to be free.
LAST POST made in Basic Fur Recolor Tutoria... by Jeiazu on 04-13-2019, 07:57 AM.
Storage 112 POSTS in 27 THREADS
Art, thread trackers, and more are kept here.
LAST POST made in Like a fairytale by Bugatti on Yesterday, 12:13 PM.
Advertising and Affiliates - POSTS in - THREADS
Are you looking to advertise your site? Wanting to affiliate with us? Here's the place to do it!
Password is advertise.
Games 101 POSTS in 9 THREADS
Wanting to decompress and play a game? Here's the place!
LAST POST made in Name That Name by KittyKookiez on 04-13-2019, 05:55 PM.
The Practice Arena 50 POSTS in 10 THREADS
You can practice sparring without any IC consequences here. Either take one of our premade characters for a spin or throw in one of your own, this is a safe place to learn and discuss sparring.
LAST POST made in [Death] Mihnue [2] by Mihnue on Yesterday, 12:57 PM.

Rudis's Peaks 31 POSTS in 3 THREADS
Standing at a little over twelve thousand feet, the Rudis' Peaks are a cluster of three mountains covering roughly seventy miles of territory. The slopes are dominated by a variety of asiatic flora and fauna, though the steep temperature gradient moving up the mountains diminishes the variety higher up. The peaks are covered in snow year round. However, the highest of the three peaks, Rudis' Point, harbors a long-dormant volcano. The Peaks meet the sea with high, dangerous cliffs that threaten death to any who take a tumble. Though the winters are harsh, the summers bring thaws to much of the mountain, feeding streams and rivers and lakes that line the slopes. Creatures can find much shelter here in the form of caves formed by lava half a millenia ago.
LAST POST made in Spectrum by Kuruan on 04-06-2019, 10:22 AM.
Boreal Forest 137 POSTS in 12 THREADS
Seated between the Grotto and Rudis' Peaks, an ancient taiga covered in evergreens covers the landscape. The land meets the sea at its northern borders, falling away to short, sandy beaches where the surf meets land. Cold and cruel, many creatures find it difficult to survive. Temperatures vary wildly depending on the time of the year, with winter bringing frigid temperatures and scarce prey. The summer thaw offers respite and a return of food for prey animals. The land receives most of its water from the lakes on its borders, but the river cutting through its middle is a source of freshwater during the summer months when it isn't frozen over.
LAST POST made in Oh Dear by Kicheko on 03-28-2019, 11:49 PM.
Birch Valley 118 POSTS in 11 THREADS
Beneath the Peaks lies the Birch Valley. It is dominated primarily by its namesake, a forest of birch trees. The valley is divided by a river known as "The Whip", its source found somewhere in the Rudis' Peaks. The climate can be mild or unforgiving, depending on the season, though prey is relatively abundant year round. Where it borders the ocean, the territory gives way to rocky beaches with very little sand. Its border with the Primeval Forest is not quite defined, as the transition from birch trees to oaks and undergrowth is a subtle one.
LAST POST made in The Void He Created [MATU... by Shadow on 04-17-2019, 09:19 PM.
Primeval Forrest (Claimed by Salvus) 302 POSTS in 33 THREADS
Massive trees dominate this territory, creating a thick canopy that makes it seem to be twilight inside the forest at all hours of the day. Openings to shallow caves can also be found on occasion, offering shelter to the territory's residents. The undergrowth is likewise thick in some areas, reducing the distance that creatures can see. Water is abundant in this territory due to the lakes at its northern and southern borders, along with the roaring and somewhat dangerous river that cuts through the territory known as The Whip. The Whip's tail end passes through here, swelling and shrinking with the seasons according to the meltwater coming from Rudis' Peaks. Though a careful creature can find a safe path to cross by jumping from stone to stone, those who dare try and swim across during the summer months are liable to drown. On its eastern border, it is divided from the Grotto by a much tamer river that is safe to swim across year round. This territory rarely ever sees snow, and what snow it does see tends to melt away quickly, as the territory never becomes cold enough to allow it to remain.
LAST POST made in Nos Salvus by Tabira on 1 hour ago.

The Grotto 198 POSTS in 22 THREADS
The Grotto doesn't look like much from the surface, not all that much different than its neighbor the Boreal Forest except there is a somewhat larger variety of trees to be found here. The surface of the territory has little underbrush, so visibility between the trunks of the trees is excellent. Openings to an elaborate cave system dot the landscape, its bowels reaching far underground. Hidden near the center of the territory is a grotto that boasts a little taste of paradise. It can only be safely accessed by navigating the cave system. Enclosed by stone on all side, the opening in the roof exposes about eight miles of the cave floor to the sun. Trees, moss, and even some animals have made their home here. Sheltered from the wind, it is often warmer than the surface. A spring feeds a pond inside, offering fresh water to its denizens.
LAST POST made in [Damia] New world same cr... by Shadow on 04-06-2019, 09:33 PM.
The Saxeus Mountains 58 POSTS in 8 THREADS
Standing opposite of Rudis' Peaks on the eastern side of Omne, the Saxeus Mountains are named for their rocky slopes. With its summit at nearly thirteen thousand feet, the mountains cover an area of nearly thirty miles. The southern, northern, and eastern faces are steep and unyielding. Typically only mountain-dwelling goats can find their footing on those unforgiving slopes. The western face is much more forgiving to visitors. The mountain is covered in undergrowth and a mixture of different varieties of trees. A massive lake takes up a few miles of the northern portion of the territory. The water travels downhill as a waterfall, eventually falling away into a river that continues southward.
LAST POST made in This Love of Mine (Johann... by Johann on 04-13-2019, 09:12 PM.
The Moors 229 POSTS in 14 THREADS
The moors are a somewhat haphazard array of rolling hills and short, sheer drops characterized by exposed rocks and two lakes created by water gathering in the low areas of the land. The grass is short, green, and stubby here. Wildflowers and small shrubs are scattered about. Some of the sheer drops offer openings into shallow caverns that promise shelter from the winds that frequently sweep across this territory. The land gradually slopes further and further downward toward the east, eventually finding itself level with its neighbor Pebble Beach.
LAST POST made in Not All Treasure Is Silve... by Mihnue on Yesterday, 11:21 AM.
Pebble Beach 116 POSTS in 18 THREADS
Bordered by the steep southern face of the Saxeus Mountains and the sloping moors to the west, the pebble beach proceeds quite some distance down the coastline. As if it were merely the mountains giving way to the sea, the rocks near the northern half of the territory are larger than those seen at the southern half, though the change is gradual. Not much freshwater is found here though tidepools are common and often filled with small and interesting fish brought in during high tide.
LAST POST made in Uncover the Veil by Ceartas on 04-13-2019, 07:24 PM.

The Salt Peninsula 110 POSTS in 10 THREADS
This peninsula was once lush with life and water when an ancient river fed it, but as the river's water was diverted away by river banks and erosion the lakes that dotted this territory dwindled and left behind remarkable salt flats. What little water that does remain here is quite precious, but rarely dries up completely. The plants found here are scrubby and hardy, as the terrain is usually very dry and unfriendly to flora. The beaches at its borders are wide and coated in salty sand.
LAST POST made in He still can't believe by Tae on Yesterday, 09:16 AM.
The Savanna 113 POSTS in 16 THREADS
Though dry most of the year, the savanna blooms green during the rainy season. The territory's one truly consistent water source is the lake on its northern border. The rivers that travel through this territory tend to dry up during the hottest part of the year, becoming nothing more than a small trickle in the dry season. A few rugged trees dot the landscape, but besides them and the thorn bushes, cover is few and far between. Most of the territory is covered in golden grass for most of the year.
LAST POST made in Keep me in trouble by Bugatti on 3 hours ago.
The Bayou 43 POSTS in 4 THREADS
The Bayou is closer to sea level than its surrounding territories and takes on a lot of water from the surrounding territories and even the bay to its northern border. The constant rush of water leaves this region marshy year round. It is always warm here, though the fauna are quite dangerous. Crocodiles are rather abundant. Clay is a common find, along with valuable herbs.
LAST POST made in If You Fall, I'll Be Ther... by Kaie on 04-01-2019, 12:59 PM.
The Rainforest (Claimed by Shison) 342 POSTS in 33 THREADS
A thick swath of rainforest rests in the shadow of the volcano, thriving due to the run off of mineral-rich water. The combination of heat and humidity makes this a nexus for life. It boasts the widest variety of plants and animals in Omne. It rains frequently here and the air is always humid and muggy. River criss-cross across the territory, providing plenty of water to the creatures who live here.
LAST POST made in [Mandatory Meeting] Shiso... by Dragon on 04-20-2019, 10:44 PM.

The Volcano 145 POSTS in 18 THREADS
Near the bottom of Omne lays a volcano colloquially (and to Actun's disgust) known as Actun's Maw. Still active, magma bubbles in the mouth of the volcano. Seated at its feet are volcanic rocks and deposits of obsidian. The warm, humid climate makes this an excellent home to tropical plants, amphibians, and reptiles, though other species of animals make their home here as well. Steam vents are scattered throughout the base of the mountain, threatening to scald anyone who gets too close. To the west lies the savannah, their border easily discernible due to the sharp change from tropical plants to dry grasses. Its borders with its other neighbors are more subtle, characterized by the gradual transition of plant species. The most reliable sources of water are the river that cuts the territory in half and the lake at its northern border, though the river can be inconsistent as it approaches the base of the volcano.
LAST POST made in [Event] Submission by Ceartas on 03-09-2019, 06:30 PM.
Crater Plains 56 POSTS in 7 THREADS
There is little to see here besides the massive craters that take up the landscape. It is unclear what exactly happened here, as volcanic rock and obsidian can be found here as well as remnants of meteorites. Either way, the land has been battered into submission. The earth is mineral rich, but plant-poor and dry. The bottoms of some of the craters have small, muddy puddles in them, but the taste of the water hints at extremely high mineral counts and could pose a danger to the average creature. The safest place to find water are the relatively narrow and sluggish river that cuts through the territory, though the lake on its eastern border has water that is likewise safe to drink.
LAST POST made in Hands-On Learning by Amelia on 04-01-2019, 12:48 PM.
The Rainbow Eucalyptus Forest 105 POSTS in 14 THREADS
Peculiar trees can be seen everywhere you look in this territory. One might guess that Actun had a hand in this land's creation, simply looking at the brightly colored trunks of the rainbow eucalyptus trees. The climate is tropical and warm year round, boasting a steady temperature and similar, though less impressive, variety of lifeforms than the rainforest. Dotted with rivers and relatively moist, there is plenty to drink here. A lake called Parteros Lake dwells inside the territory, named for its peculiar shape.
LAST POST made in Look at the Stars! by Ruth on 04-05-2019, 12:22 PM.
Red Mesa Desert 20 POSTS in 3 THREADS
This land is one of the most inhospitable in Omne. Though two minute rivers run through the territory, water is otherwise almost non-existent here and only the toughest creatures can survive the extremely hot temperatures. While it's hot during the day, temperatures fall dramatically at night and can be dangerous to the unwary. What isn't filled with dunes of red, dry sand is dominated by towering red sandstone. Shelter can be found in the shadow of these stones. Most of the creatures that live here come out at dawn and dusk, avoiding the intense heat of midday.
LAST POST made in Radio Varsavia by Ceartas on 04-19-2019, 04:02 PM.

Actun's Temple 2 POSTS in 1 THREADS
Actun's temple is located hundreds of feet in the air, protected by powerful gusts of wind that keep even the most talented flier away. The only way to access it is with Actun's magical herb nato. The temple itself rests on a bed of clouds, floating wherever the breeze dictates unless otherwise guided by Actun.

The temple is a towering structure, composed of interwoven gold, marble, and white stone. A courtyard lays before it with a fountain at its center. Unlike any mortal fountain, rainbows themselves spill from its tips and cascade down into the basin. Further past it is the opening to the main temple, which contains Actun's alter. Formed from solid gold and inlaid with gemstones, it stands ready to receive offerings from mortals fortunate enough to make it inside. Actun herself often appears here, observing the gifts presented to her.
LAST POST made in Actun's Gifts by Gods on 10-17-2018, 10:57 PM.
Eura's Temple 4 POSTS in 3 THREADS
Eura's temple is quite cleverly hidden, accessible only via the cave systems of Omne. Eura's magic allows any cave to access her temple... provided the creature who seeks to enter can solve her ever-changing puzzles. No mere mortal is capable of solving these riddles on their own, instead relying on the magical herb sagax to give them the insight required.

Those lucky enough to find the entrance and the herb will find themselves in an expansive cavern located deep beneath the planet's surface. A sprawling temple lays a couple hundred feet inside, rising so high it nearly brushes the roof of the cave. It is illuminated by floating runestones, glowing with glyphs and letters in all the known languages and even some unknown to mortals.

The entrance to the temple leads down a series of hallways, torches offering illumination inside. The walls are painted with vivid, though surreal images that seem to tell a story as old as time itself... the creation of the universe, Rudis's betrayal, and more.

At the center of the temple a massive runestone serves as Eura's alter, prepared to receive the gifts and prayers of Mortals. Eura herself frequently strolls these halls, updating the pictographs and accepting offerrings.
LAST POST made in Searching For Something by Vulcan on 04-13-2019, 09:10 PM.
Cadis's Temple 1 POSTS in 1 THREADS
The waves and the land itself hide Cadis's temple from view. The beaches of Omne's continent obscure caves under the surface of the ocean, all of them leading to the Ender's temple. The water inside these caves are tainted with an unusual poison that no mortal can claim immunity to. The only way to enter them safely is with Cadis's magical herb spiritum.

Those fortunate enough to enter these undersea tunnels will eventually surface to open air deep inside. A strange, alien world awaits them. Populated by plants both long extinct and those who have never existed on the surface world, the bioluminescence of the wondrous flora ofter a dim light to guide one down the driftwood-lined path to Cadis's alter.

The altar itself is a massive log of driftwood inlaid with bone and fossils. Cadis somberly keeps watch over his caverns, occasionally visiting his altar to accept gifts and prayers from mortals.
LAST POST made in Cadis's Gifts by Gods on 10-17-2018, 11:45 PM.
Rudis's Den 11 POSTS in 2 THREADS
One often smells the den before they see it. It reeks of a primal musk. As one approaches, they will see corpses scattered about in various states of decay. The massive bites taken out of the fresher corpses make it clear that something of a truly monstrous size has devoured them.

Rudis's den changes with the seasons, as he moves often. Some of its features remain the same, however. It is always well hidden, shaped out materials Rudis can locate in the area. It is always littered with corpses. Otherwise it is ever changing, different for every territory he chooses to make his home in. Those capable of finding it may see Rudis himself there, for better or for worse.
LAST POST made in The Friendship Algorithm ... by Ceartas on 03-13-2019, 10:00 PM.

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