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Spring Y3
8.29.19 - 10.13.19
by Split, 08-31-2019, 09:06 PMRE: News Archive
It's time for an update to how we handle time! Now that we are a couple days into the first season of this year, I'll explain how our flow of time will now work. We will be keeping double time, but our time will be more fluid. Essentially, from here on, you will be allowed to back date threads.

All threads from here on out will need to have a date AND time listed in the thread title. This will allow users to see exactly when a thread occurred.

Previously, if you posted a new thread, the time and date that thread was posted was the time in which that event was happening. We are altering the rules regarding timelines to allow you to backdate threads for any date in the current year. (This is Year 3.) So this year started on 8.29.19. You may date a thread from the current date backward to the first day of the year. So as today is 8/31/19, you may date a thread for any date between 8/29/19 and 8.31.19. You may not date threads forward.

So as the year progresses, you will be able to date threads for any time that has already passed in the year, but you must be careful not to break your own character's timelines. The best way to track a character's timeline is to go to their profile and click the button on it labelled "Thread Log". It shows every thread the character has ever participated in. Likewise, events that would break your timelines should also be carefully monitored. So, for example, if I posted a thread for a character dated for today in the desert, it would break the timeline if I posted a thread dated for the 29th in which they ended up dying.

Excessively breaking your own timelines or other characters' timelines is frowned upon and if done consistently, Staff may intervene. Tomorrow I will be instituting changes to leader logs and pregnancies that reflect these changes, so keep an eye out! Please DM or PM a staffer if you have any questions.
News Archive
Character OTS Katchneil
Relationship OTS Ariodeoux & Dragon
Player OTS Kaitlyn
Thread OTS Detatched

The Gods' Territories

Actun's Temple

Actun's Gifts by Gods; 10-17-2018, 10:57 PM
Actun's temple is located hundreds of feet in the air, protected by powerful gusts of wind that keep even the most talented flier away. The only way to access it is with Actun's magical herb nato. The temple itself rests on a bed of clouds, floating wherever the breeze dictates unless otherwise guided by Actun.

The temple is a towering structure, composed of interwoven gold, marble, and white stone. A courtyard lays before it with a fountain at its center. Unlike any mortal fountain, rainbows themselves spill from its tips and cascade down into the basin. Further past it is the opening to the main temple, which contains Actun's alter. Formed from solid gold and inlaid with gemstones, it stands ready to receive offerings from mortals fortunate enough to make it inside. Actun herself often appears here, observing the gifts presented to her.

Eura's Temple

Searching For Something by Gods; 06-23-2019, 01:02 PM
Eura's temple is quite cleverly hidden, accessible only via the cave systems of Omne. Eura's magic allows any cave to access her temple... provided the creature who seeks to enter can solve her ever-changing puzzles. No mere mortal is capable of solving these riddles on their own, instead relying on the magical herb sagax to give them the insight required.

Those lucky enough to find the entrance and the herb will find themselves in an expansive cavern located deep beneath the planet's surface. A sprawling temple lays a couple hundred feet inside, rising so high it nearly brushes the roof of the cave. It is illuminated by floating runestones, glowing with glyphs and letters in all the known languages and even some unknown to mortals.

The entrance to the temple leads down a series of hallways, torches offering illumination inside. The walls are painted with vivid, though surreal images that seem to tell a story as old as time itself... the creation of the universe, Rudis's betrayal, and more.

At the center of the temple a massive runestone serves as Eura's alter, prepared to receive the gifts and prayers of Mortals. Eura herself frequently strolls these halls, updating the pictographs and accepting offerrings.

Cadis's Temple

Cadis's Gifts by Gods; 10-17-2018, 11:45 PM
The waves and the land itself hide Cadis's temple from view. The beaches of Omne's continent obscure caves under the surface of the ocean, all of them leading to the Ender's temple. The water inside these caves are tainted with an unusual poison that no mortal can claim immunity to. The only way to enter them safely is with Cadis's magical herb spiritum.

Those fortunate enough to enter these undersea tunnels will eventually surface to open air deep inside. A strange, alien world awaits them. Populated by plants both long extinct and those who have never existed on the surface world, the bioluminescence of the wondrous flora ofter a dim light to guide one down the driftwood-lined path to Cadis's alter.

The altar itself is a massive log of driftwood inlaid with bone and fossils. Cadis somberly keeps watch over his caverns, occasionally visiting his altar to accept gifts and prayers from mortals.

Rudis's Den

The Friendship Algorithm ... by Ceartas; 03-13-2019, 10:00 PM
One often smells the den before they see it. It reeks of a primal musk. As one approaches, they will see corpses scattered about in various states of decay. The massive bites taken out of the fresher corpses make it clear that something of a truly monstrous size has devoured them.

Rudis's den changes with the seasons, as he moves often. Some of its features remain the same, however. It is always well hidden, shaped out materials Rudis can locate in the area. It is always littered with corpses. Otherwise it is ever changing, different for every territory he chooses to make his home in. Those capable of finding it may see Rudis himself there, for better or for worse.